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NCapture.h

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00001 00023 #ifndef MNST_H_NCapture 00024 #define MNST_H_NCapture 00025 #include <MonsterworksCopyright.h> 00026 00027 #include <string> 00028 00029 namespace monsterworks { 00030 namespace cgi { 00031 00033 00054 namespace NCapture { 00055 00057 void Initialize(int argc, char* argv[], char* env[], char* inCaptureFile); 00058 00060 std::string GetEnvironmentVariable(const std::string& inName); 00061 00063 std::string GetStandardInput(); 00064 }; 00065 00066 } 00067 } 00068 #endif // #ifndef MNST_H_NCapture

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